Jun 04, 2005 Rubber boots protect you from the green goo you will find on the floor in some places. Stepping over it without protection causes injury and mild radiation poisoning too, IIRC. They are used automatically if you have them in your inventory. You’ll need Rubber Boots when visiting the caves because the slime is toxic to walk on. Make your way over to the caves and equip the Rubber Boots on yourself and any companions that you want to.
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Fallout 2 | Table of Contents | Walkthrough
Table of Contents
- Character creation
- Rough Map
- Notable Areas
- Downtown
- Buckner's Bar
- Vic's old office
- The Golden Gecko
- Trapper Town
- Wilderness
- Canyon
- Notable Characters
- Townsfolk of Klamath
- Barflys
- Trappers
- Aldo, the Klamath greeter
- Torr, Mrs. Buckner's dimwit son
- Ardin Buckner, she owns Buckner's
- Maida Buckner, Ardin's daughter
- Sulik, an NPC who you can pick up later, he's doing work for the Buckners
- Smiley, Ardin's boyfriend, he's a trapper
- Whiskey Bob, the barfly at Buckner's
- Jon Sullivan, he can give you a boost to melee and unarmed skills
- Slim, he has the key for Trapper Town
- Notes
- Loot all of the footlockers and shelves for items. You'll need them to barter for more things in Klamath. Also, attempt to steal from the miscellaneous characters, especially any money, stimpacks, or weapons/ammo. Be sure that you also have 10 beers and 10 bottles of booze, for you will need it later.
- Help Torr guard the 'Moo-Moos' against the 'bugmen.' Attempt to kill the Dunton brothers while doing this.
- Ask John Sullivan to improve your fighting skills.
- Offer to refuel Whiskey Bob's still.
- Tell Mrs. Buckner that you will save Smiley, her boyfriend.
- Kill the Rat-God for Klamath's Trapper Town.
- Get the fuel injection module for the car (you'll get it in the future).
- Kill the robot wandering around in Klamath's canyon.
- Quest Experience/Reward Table
- Help Torr guard the Brahmin: 250 xp
- Kill all of the radscorpions: 420 kxp
- Kill the Dunton twins: 80 kxp
- Ask Jon Sullivan to teach you fighting: 150 xp, 10% bonus to fighting skills
- Refuel Whiskey Bob's still: 100 xp, $550
- Pay for Sulik's damages: 500 xp, Sulik becomes your NPC
- Kill the robot in Klamath: 200 kxp
- Kill all rats in Trapper Town: 400 kxpp
- Kill all rats in first level: 500 kxp
- Kill the rat god: 300 xp
- Kill all rats in second level: 645 kxpp
- Kill all rats in third level: 590 kxp
Introduction[edit]
Klamath is a small city that is populated by hunters as well as rats. You'll be able to get your first NPC here. In addition, you'll be able to attempt a rescue mission as well as eradicate the city's rat infestation.
Details[edit]
When you enter Klamath, head to the left and talk to the door-greeter guy. Give him five dollars and then ask him about what is going around in town lately. Afterwards, go talk to Torr, the man who isn't wearing a shirt. (He's also in front of the Buckner building.) Talk to him, and tell him that you will help him guard the brahmin right now.
You'll be transported to the Brahmin fields in Klamath, where one lone radscorpion will come and attack you. Kill the radscorpion, and then head west. Save the game, and attempt to kill the two Dunton brothers using your sharpened spear. After they are dead, heal, save the game, and then attack the remaining radscorpions, which are in the south-eastern area of the fields. There are seven radscorpions to kill. After you've killed all of the radscorpions, head back to Klamath.
Once you're back in Klamath, save the game, and start to steal from the other citizens of Klamath. Be sure to steal money, weapons, and 10 beers and 10 bottles of booze. Steal from the person's back, and after each successful steal, save the game. After you have had enough stealing, make way to the north-east, and go to a building that has a sign which reads 'Vic's.' Go in the building and take everything from the drawers and shelves. Be sure that you get the radio, the pipe rifle, and the JHP ammo. In the southeastern corner of Klamath, close to where you entered, there is a building with a 'Guns and Bullets' magazine in a shelf. Read the magazine to receive an increase in your small guns skill.
Go back to the Buckner building, and talk to Whiskey Bob. Offer to refuel the still for him. (You might need to buy him some whiskey while you're at it.) Head south, until you reach the wilderness. Once you're there, enter 'Sneak' mode. Go to the south-west until you reach a shack. Enter the shack, pick up the firewood, and put it in the still. After that's finished, leave for the 'civilized' part of Klamath.
After you're in Klamath, talk to Whiskey Bob, and he'll give you $50. With all of the money and stuff that you've stolen from the denizens, you should now have more than $350. Talk to Sulik, the guy in the south-eastern corner of the Buckner building. Ask him what's going on, and then ask him if you can pay for his damages. Offer to pay for them, and then you'll get Sulik in your party. Also, talk to Ardin, ask her what's wrong, and then offer to find Smiley (her boyfriend) for her.
With Sulik, head to the north-west section of Klamath. Go to the Golden Gecko, and talk to Jon Sullivan, the guy to the left in the Golden Gecko. Ask him if he can teach you magic first, and then ask him if he can teach you pugilism. Afterwards, head to the west of the Golden Gecko to go to the Canyon. Once in the canyon, kill the robot for some experience. Head back to Klamath, and then go east for Trapper town.
When you enter trapper town, save the game, and steal from all of the townsfolk of Trapper Town. Be sure to go and get two gecko pelts and two healing powders from the westernmost building in Trapper Town.
More importantly, your mission here involves killing the rat god. To kill him, you have to go to the Blades building and enter through the north-western entrance. When you enter through that entrance, you should see an old drawer and a man wearing a green shirt. Talk to the man, and ask him about Trapper Town. Talk to him again and ask him if you can have a key to go to the northern areas of the town. He'll give you the key.
When you get the key, open the locked door, and after you get past the door, close the door. Go outside, and enter the old guns store. Loot the lockers, and be sure to get the rubber boots and the 10mm ammo. Give one pair of boots to Sulik. Afterwards, leave the gun store, and then go to the western entrance of another building. Tell Sulik to remove his armor and get the leather jacket from him, and wear it. Kill all of the rats there, and enter the stairwell that leads to the basement.
After you enter the stairwell, go to the northern room with a desk. Examine the desk, and get the 10mm ammo. Kill all of the rats in this level, get the knife on the first easternmost end (it's near the dead body) and a crowbar in the remains of some bones (it's in the second easternmost end) and take the ladder that leads to the lower level of the rat caves.
When you're in the second level, kill all of the rats. The rat god will be there, and he isn't too tough. After all of the rats have been killed, go to the north-east section of the caves, and climb the ladder that is next to the bookcase. You're on your way to finding the fuel-injection module.
In this level, kill all of the rats. In the southern corner there's a locker which contains two stimpacks and 20 dollars. In the southern eastern corner, there is a dead repair robot. A tool is nearby. Get the tool, and head towards the locked door on the north side.
Once you are there, examine the shelf and take the dynamite and the crowbar. Place the dynamite really close to the door, set the timer, and wait until it detonates. After it detonates, go up the ladder. After you go up, head south, and examine the broken car on the south. After you get the fuel cell, head back to Trapper Town, and then to Klamath. Once in Klamath, go to the Buckner house, and trade for a Leather Armor using spears, meat jerkey, etc. After you get the leather armor, make sure you have some rubber boots. Leave Klamath, and head for the Toxic Caves to find Smiley the trapper.
[Go to top]← The Quest South | Klamath | The Toxic Caves →
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Back to Fallout 2
Klamath is divided into four districts, Downtown, Trapper Town, Canyon, Trapping Grounds and a cave system, the Rat Caves. The Toxic Caves are located just to the north-west of Klamath and are also included in this section.
You’ll find your first Companion in Klamath called Sulik. He’s a tough melee fighter with a Sledgehammer that knocks down opponents in combat. If you want him to join your party you’ll need to pay off his debt of $350. While you’re here make sure you speak with John Sullivan in the Golden Gecko as he’ll offer to give you training in Unarmed and Melee Weapons.
1) Guard the Brahmin
This quest is given by Torr Buckner outside of Buckner’s House. He tells you that his Brahmin are being killed and asks you to help out. If you agree you’ll be sent to the Grazing Grounds. To finish the quest kill all of the Radscorpions. The Dunton Brothers are standing off to the west. They ask you to Rustle the Brahmin for them which begins the next quest. You can agree, turn them away with a Speech check of insult them which begins combat with them.
2) Rustle the Brahmin
If you don’t have a very good reputation in Klamath and haven’t completed the Guard the Brahmin quest you can speak with the Dunton Brothers, either in the Grazing Fields or at their house in Klamath. They want you to get rid of Torr but if you mix up their names you’ll loes the job. Speak with Torr to convince him to leave to complete the quest. You’ll be given $50 from the Brothers but lose 70 Karma.
3) Rescue Torr
This quest is only available if you take the “evil” option for the Guard the Brahmin quest and convince Torr to leave. Speak with Adrin at Buckner’s House and she’ll tell you Torr is missing. Take the northwest exit to the Canyon and destroy the damaged robot, Mister Handy. Speak with Torr and return to Adrin for your reward. You can take $100 or free Sulik who will join your party if you ask him.
4) Refuel the Still
![Fallout 2 Rubber Boots Fallout 2 Rubber Boots](/uploads/1/3/3/9/133944031/222911553.jpg)
Speak with Whiskey Bob at Buckner’s House and buy him a drink. You need to have a neutral or good reputation in Klamath to speak to him. He tells you that his still to the south of town needs to be refilled. You have one day to complete this quest before whiskey goes off.
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Take the exit to the south of town. There are Silver and Golden Geckos in this area and they’ll be too much for you if you’re still at a low level. It’s best to have Sulik with you but you can sneak between their patrols and enter the hut unseen. Pick up the piles of Wood and use them on the still to refill it. Return to Whiskey Bob for your reward of $50 and +15 Karma.
5) Kill the Rat God
Trapper Town at the west end of Klamath is having rat problems. Speak with Slim Pocket and he’ll tell you about them. You’ll need a key to get into that area. You can either convince him to give it to you, steal it from him, lockpick the door or sleep with him if you’re female. The dog in Klamath’s town center also has a key and he’ll drop it if you give him a piece of Meat Jerky.
Use the Key to enter the Warrens and go down the manhole. Fight your way to the second level of the caves until you meet Keeng Ra’at who can talk. He has a lot of health so you’ll need to prepare for this fight. Once he’s been killed the quest will be complete.
Near the body of a trapper on the floor in the Keeng Ra’ats chamber you can find a 10mm Pistol. There’s also a Combat Knife and other loot hidden about the caves.
6) Rescue Smiley the Trapper
Speak with Adrin at the Buckner House to find out about her missing fiancée, Smiley. She’ll mark the location of the Toxic caves on the map where he was headed. You’ll need Rubber Boots when visiting the caves because the slime is toxic to walk on.
Fallout 2 Walkthrough Pc
Make your way over to the caves and equip the Rubber Boots on yourself and any companions that you want to bring with you. You can also find some boots on the first level of the caves. There are a few Golden Geckos on each level so you’ll should level your character up a few times before attempting this rescue. There’s a military storehouse down on the third level that can only be accessed later in the game.
Fallout 2 Rubber Boots Reviews
Smiley can be found on the second level hiding in a generator room. Speak with him and bring him back to the entrance to complete this quest. If you leave it too late Smiley will be dead. Return to Klamath for your reward.
Fallout 2 Quests
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